You can tell just how confident EA Sports are about their position in the football videogame hierarchy by the astonishingly grandiose video which serves as FIFA 14 download’s introduction. In it, Patrick Stewart solemnly intones a sub-Shakespearean verse that even the Sky Sports’ Super Spectacular And Totally Meaningful Sunday crew might find a bit over the top. As Stewart’s voice reaches its powerful and absurd crescendo, you could be forgiven for wondering if you’d accidentally bought the latest expansion for Skyrim or some other similarly melodramatic RPG saga.
You haven’t though. You’ve bought FIFA 14. And, to paraphrase from the game’s own commentary, it’s an edition of the series that’s playing “like it has a cigar on.”
I call this friendly “The Gareth Bale Blood Feud Grudge Match Deluxe.”
When you’re at the stage of being rich enough to hire Patrick Stewart to perform a soliloquy about balls in a tone somewhere between Henry V and Jean-Luc Picard, it’s probably quite easy to slip into over-confidence. That’s where FIFA 14 sits. Safe in the knowledge that it can effectively coast along on a raft of licensing deals, a match engine that knows how to provide a decent game of football and the huge success of the trading-cards-meet-astrological-charts madness that is FIFA Ultimate Team mode.
Of course, FIFA 14 also marks the point at which the series will once again diverge from the PC version. Our lovely machines have had parity for a couple of years, and for 14 we’ve once again got the same version as the 360/PS3. Thing is, there’s a shiny new one on the way for PS4 and Xbox One driven by something called the Ignite Engine. It’s difficult to be sure what actual benefits this engine will bring to the series, as at present they’re obscured by a pile of near-meaningless buzz phrases about “new levels of innovation” (where? how? with what?); but it’s still a bit of a slap in the face not to receive a PC release that will utilise this supposedly new and fabulous technology.
EA’s decision not to make use of the PC’s capable powers is, presumably, a calculated one. They’ve looked at how many PC players buy FIFA and looked at the kind of specs those PCs generally have. Whatever demands the Ignite Engine might place upon the tech, EA has worked out that not enough PC FIFA buyers (for their liking) would be able to meet them. The “recommended” requirements for FIFA 14 are so slight that even a decade-old box might have some chance of running it. And that’s just the way EA likes it.
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