A slow motion gunplay game, Max Payne Mobile [Free] ,is now available on android. Here's a blog about weapon tips for the game, check it !
There're 15 different weapons which are divided into 6 categories. Press 1-6 to select the weapon of your own, using [ ] is just way
too slow.
The numbers in brackets after the weapon's name indicate the amount of ammo
it can hold. E.g. Beretta (18-162) means the Beretta holds 18 bullets in one
clip and you can carry at most 162 Beretta bullets (including the clip inside
the gun) in your arsenal.
2.1 Melee weapons:
- Lead pipe (unlimited)
- Baseball bat (unlimited)
You will not use them too often, because you'll have plenty of ammo for your
firearms most of the time in the game. Anyway, they are powerful weapons,
both can kill a guy in 1-2 hits.
2.2 Handguns:
- Beretta (18-162)
It is the gun you start with, and it is satisfactorily efficient. You will
very likely never use it again after you've got the Desert Eagle or Dual
Berettas.
- Dual Berettas (36-162)
Once you get a second Beretta, you can use Dual Berettas. With two guns firing
at the same time, you are doing double damage, but more importantly, they
provide some suppression fire.
- Desert Eagle (12-48)
The Desert Eagle fires a bit slower than the Beretta but with much more power.
A drawback of the Desert Eagle is the small amount of Desert Eagle ammo you
can carry. You will always need to find replenishment for it if you use it
a lot.
2.3 Shotguns:
- Pump-Action Shotgun (7-80)
With the Pump-Action Shotgun, you can kill a guy in close range in one shot.
It is useful in almost every situation, especially in close quarter combat,
but it needs quite some time to load between every shot. It shares ammo with
the Sawed-Off Shotgun.
- Sawed-Off Shotgun (2-80)
It can fire 2 shots successively, but after that, you need to reload, which
can be quite a trouble when you are facing a group of bad guys. The good thing
is, you can quickly send a guy a second shot in "bullet time" if the first
one fails to kill. It shares ammo with the Pump-Action Shotgun.
- Jackhammer (12-110)
The Jackhammer is the combination of the good things the other two shotguns
have, large ammo limit with auto reloading, meaning that you can fire 12
successive shots. Too bad you only get it fairly late in the game.
2.4 Automatic weapons:
- Ingram (50-300)
The Ingram fires so quickly that you will empty the 50 shots in seconds. The
ammo is not deadly, but the speed is. When the enemy is getting hit, he can't
fire back, it is like having suppression fire covering in combat. Tends to
be a bit inaccurate in long range, but well, that's not the way to use an
Ingram anyway.
- Dual Ingrams (100-300)
Just like the relation between the Beretta and Dual Berettas, Dual Ingrams
doubles the damage of the Ingram and it is the best weapon for suppression
fire in the game. Just point the guns at the unlucky target and watch taking
dozens of bullets before he dies...
- Colt Commando (30-150)
Another good-for-everything weapon in the game, it has both the firing speed
and firepower you need to take on the toughest guy. It is accurate even in
long range. Use it any way you like, just keep in mind that the 150 bullets
is not that many, always look for replenishment.
2.5 Throwable weapons:
- Grenade (1-10)
It is best used when you are facing enemies who are taking cover behind boxes,
tables or the bar, or firing at you from inside a room. Just remember to aim
above the guy and remember that the grenade will bounce a bit after hitting
things. You cannot use it with "shoot dodge".
- Molotov Cocktail (1-10 <-- Thanks Augustine for telling!)
A petrol bomb that spreads into flame upon hitting anything. You can't kill
a group of people, which you can with a grenade, with it, but it is also unlikely
you'll burn yourself with it. You cannot use it with "shoot dodge".
- M79 (1-10)
It is not really "throwable", but the M79 grenade launcher is extremely useful
when you need to handle a group of bad guys who are positioned close to each
others. The grenade fired will explode upon contact and blow things up like
a hand grenade. You can shoot dodge using the M79, making it easier for you
to aim, and less likely to get hit compared with using the hand grenade, it
also has a longer range. The only drawback is that the grenade doesn't travel
in a parabola like the hand grenade, so you can't kill people behind a wall
with it.
2.6 Sniper rifle:
- Sniper Rifle (5-20)
Press "E" when equipped with the Sniper Rifle to active "Sniper Zoom". Hold
the key to zoom in even further (Thanks to Bahamut, Chris and Jonel.) Needless
to say, the Sniper Rifle is best used to take care of enemies in long range.
Aim for any part of the target's body and you can kill him with one shot most
of the time, not including bosses. You cannot "shoot dodge" using this weapon.
COMBAT TIPS:
Gun fighting is almost the only thing you'll do in the game, but that doesn't
mean it would be boring, because of the bullet time function, you can enjoy
performing cinematic shoot dodge and watch bullets flying around in Matrix
style. I'm now going to share some of my experience about combating in the
game with you, hope that helps you playing and enjoying the game.
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Okay, now you must've known about weapons detailedly. But if you want to have a good scores , you need to know more info about the game. Here's homepage for the game, which provides you with tips,tricks,walkthrough for the game.