2014年9月29日星期一

Farm Heroes Saga detailed playing guide

Here are some tips that will help you get through the game Farm Heroes Saga apk.
It really depends on how many vegetables you can match up within your allotted number of turns. A small meter in the upper left corner tracks your progress in the matching, and with each successful turn, it gets closer to the three stars that are positioned on the meter. As it fills, stars begin to unlock, and if you're good enough you'll get all three.
To earn the most stars, keep an eye out for opportunities to match four, five or more items. Doing so will help clear away additional vegetables on the board, which in turn creates more match-up opportunities for the ones you need. Getting more of these will increase your chances of earning more stars significantly.
It's not required, but doing so unlocks a fun social angle for the game, as you can challenge fellow players' scores on certain stages, as well as provide gifts and ask for additional lives without needing to put down money. It works kind of like Candy Crush Saga does, but, thankfully, you won't need to pay to use these services.
Boosters provide a turn-based advantage on the board, allowing you to do a number of things. They unlock eventually as you progress further on the board, but the ones you earn initially are quite useful.
First up is the Extra Turns piece. By unlocking this (which requires six gold bricks), you're able to continue your current run for five additional turns, on top of the ones you're already provided with.
The second is the Tractor. This is a single-use power-up that clears away a whole row of vegetables, in case you're stuck or just want to clear away some of the debris that can't be matched up right away. Use it wisely.
Finally, Shovel enables you to dig up and remove one piece from the board. If it's a piece that's required in your collection, it'll be added to your total automatically. You can use this up to three times before needing to recharge it, so use it carefully.
On occasion, you'll enter a boss battle where you need to defeat an enemy who's vowing to wreak havoc on the farm. To defeat them, you simply need to collect the four required veggies on the board as many times as you can before running out of turns. With each new veggie you acquire, you'll take a small percentage off the boss' life force. Bring them down to zero, and they're done for.
Yes. These stages work similarly to the stars ones, but provide you with animals that unlock and take residence on your farm, such as a cow and a sheep. They don't provide anything in terms of gameplay, but it's nice to see your farm stock up with barnyard life.
What happens if I don't collect the required veggies on a stage in Farm Heroes Saga?
You'll have to use a heart in order to try the stage again. When you first start, you'll have four hearts - plenty of chances to beat the stage. If you run out, you'll either need to wait it out, ask your friends on Facebook for extra lives, or use some of your gold bricks to refill it. We advise simply waiting it out - that process always works best, and you only have to wait about a half hour to refill each piece.
Eventually, if you're a dedicated player, you may be tempted to. The game provides plenty of magic beans as a reward for completing each stage, and you have a decent amount of hearts to start out with, along with 50 gold. However, if you're a dedicated player and want to continue, additional gold bricks are available as an in-app purchase, ranging from $.99 to $109.99, depending on how many you want.
However, Farm Heroes Saga provides ample gold and hearts to start with, so you probably won't need to invest until you run into a later level somewhere down the road. That gives you plenty of gameplay to enjoy at no charge.
Finally I recommend you with the latest version of Farm Heroes Saga on 9game.

2014年9月28日星期日

Teen Patti review

Having cast two of the world’s biggest movie stars to go head to head in her movie, Teen Patti download director Leena Yadav gives composer/singer duo Salim and Sulaiman Merchant the job of creating a soundtrack that will do justice to her A-list thriller starring Bollywood and Hollywood veterans Amitabh Bachchan and Sir Ben Kingsley.
Set in the glossy world of high-rolling casinos, the Merchant brothers take a risk by giving the album a dark, international flavour, reflecting the aspirations of the film’s themes. Alas, by steering clear of the kind of razzmatazz show numbers that Bachchan and Bollywood fans have come to expect, the musical gamble doesn’t pay off. Besides a strong opening number, Teen Patti lacks any shake, rattle and roll.
Opener Neeyat, a Bond-style theme song, sees singer Sunidhi Chauhan provide a classy, powerhouse performance in a style that would do Dame Shirley Bassey proud. Her delivery is as seductive and catchy as the song’s underlying tune, staying with you long after listening. The remix version later in the album features snapshots of Bachchan's voice and added English lyrics, which works well and sounds suspiciously similar to Lady Gaga’s Poker Face: a happy coincidence or obvious inspiration?
Lady luck deserts the composers from here on, though, as the other tracks on offer seem bland and unmemorable. Macho rock anthem Intezar is a tad shouty and heavy on the electric guitar riffs and drums. While it conveys the sense of danger and suspense required for the screen action it probably accompanies, its chorus is loud on the ears. The ambient remix is no more relaxing.
Similarly, Teen Patti is another difficult listen due to its constant thumping underlying beat. Life Is a Game begins with Bachchan’s baritone voice posing tongue twisters and a Q&A-style catchphrase that’s peppered throughout the song. The English version, sung by Sonia Saigal, is only marginally better than the Hindi rendition by Anoushka Manchanda.
However, the worst offender is a cringe-worthy version of the classic ballad Summertime, that will have its writer George Gershwin spinning in his grave. Sung by Joe Alveres, it’s so cheesy he should have a fondue named after him.
While they may have felt more at home producing commercial-sounding scores for films like Kurbaan, Rab Ne Bana Di Jodi and Rocket Singh, Salim and Sulaiman’s unconventional, Westernised and distinctly dark Teen Patti may not be to everyone’s taste.
Finally,I recommend you with the latest version of Teen Patti 9game

2014年9月26日星期五

GTA:Vice City review:Not only dangerous but also awesome

GTA series games have been popular all the time.However, I think a lot of people missed out on GTA Vice City download because it came out so soon after Grand Theft Auto III, and that's a shame. Just like Grand Theft Auto III on mobile devices before it, this new anniversary edition honors the franchise's legacy: so long as you're willing to put up with touch controls.
I like how Tommy doesn't even try to hide the fact that he's a scumbag. Like Al Pacino in Scarface, you're kinda sorta rooting for him even though he's basically devoid of a soul. It's why I thought he was a more effective character than Niko Bellic, who the writers tried way too hard with.
Yep, Vice City is back. This new mobile version still features the same sexy 1980s veneer, and still features the wise-cracking mob scumbag Tommy Vercetti (Ray Liotta).
Visually, the game has been updated a bit, and the new look suits the neon and bright pastel veneer quite well. Draw-distance issues while driving aside, the new lighting effects and smoothed-out engine really allow the game to pop like it never has before.
Like the scheme used in the mobile version of GTA III, the controls for Vice City are a little better than you would expect, but still have the standard touch-precision issues. Movement is done by way of a virtual analog stick that appears wherever you put your left thumb. While it might sound great on paper, I've had instances numerous times where I've attempted to run away, only to have the d-pad shift to another spot on-screen.
Outside of movement though -- and barring one unfortunate virtual button placement (the handbrake is near the "exit vehicle button," which can make for some funny mission failures) -- everything pretty much works how you'd want it to, with on-screen buttons for each potential action. Considering everything except the movement button can be sized and placed anywhere on the screen, you should be able to find a comfortable medium.
Although there is controller support on the Android version of the game, the iOS version (which was reviewed here) had no such feature -- so if you're on an Apple device, you'll have to settle for touch controls.
The cars in Vice City are second to none when it comes to the GTA series. I love the look of the game, and even though I prefer GTA London and Gay Tony to it, Vice City is one of the strongest games in the series.
Smaller bonuses are included in the mobile package, such as the ability to autosave (with iCloud save support on iOS devices), the aforementioned customizable layout, a tap-to-shoot targeting system, and the ability to create your own custom radio station using your iTunes playlist. The tap-to-shoot scheme takes some getting used to, but it does work, and everything else also works as advertised.
Outside of these ancillary additions to the anniversary version, by far the best addition is the Mission Retry function that debuted in Chinatown Wars, and was cemented by The Ballad of Gay Tony. Straight-up, I think it's a required function that should be in every GTA going forward.
Nothing is worse than failing a mission a few seconds away from victory, only to start over at the hospital and have to find your way to the mission marker again. It absolutely killed the pacing in earlier games, and this addition alone is a great reason to visit Vice City again.
As far as the core game goes, everything is intact. The soundtrack, the quirky Rockstar charm, the Scarface-influenced setting -- it's all here. I really enjoyed replaying some of my favorite missions from the PS2 classic, and even rediscovered a few new scenarios that I didn't experience originally.

Motorcycles were always a mixed bag in the franchise, and it's set back even more-so on mobile devices. It takes a while to get wheelies to work, which is done by double-tapping the screen rapidly.
To be clear, there's nothing new content wise in this version, but the sheer scale of the GTA games makes it easy to come across a feeling of freshness. Although the game does show signs of aging even with the updated engine, fans of open-world games should still be able to enjoy Vice City with an open mind ten years later.
If you hate GTA games because you feel like they're too "bland," Vice City is your gateway drug. It oozes more charm than pretty much any game in the series outside of possibly San Andreas (provided you're a fan of hip-hop culture for that entry), and the smaller scale of the city makes it a much more manageable affair. If you're curious about the franchise, this is a great starting point before GTA V hits next year.
Finally,I recommend you with the latest version of GTA:Vice City.

2014年9月25日星期四

Can new Contra beat the heart again

Contra apk download sounds familiar to most players because of its amazing awesome game plots.Now,the new COntra has hit the app market.Let’s see the transformation.
The only real bummer about those unlockable titles is that they don't come with multiplayer functionality. Contra was always a better game when you had both a blue and a red guy onscreen shooting at once. Without that, these older titles lose a bit of their appeal--not all of it, of course, but some. Contra, fortunately, does include multiplayer for two players, and that is, in fact, awesome. The only disappointment is that it's only for multicard play--no download option.
The gameplay is mostly straight up, no-nonsense Contra style shooting with few wrinkles in the formula, but old-school fans will feel right at home.
Contra might not be one of the more immediately striking DS games you'll ever see, but while the game might mostly just look like a 16-bit game on heavy doses of performance-enhancing drugs, there's a lot of eye candy to be found the deeper you go into it. Whether it's the cool-looking backgrounds or the absolutely crazy-looking bosses, at nearly every turn, there is one impressive visual moment or another. The only real bummer is that periodically, the separation between the two screens causes some issues, like bullets you can't really see popping onto whichever screen you happen to be occupying. Audio is also quite enjoyable, from the "inspired by the classics" soundtrack to the goofily fantastic voice samples from the various heroes, such as "Lock and load!" or "Let's party!"
It's possible that Contra might have benefited from a few updates to the design formula and maybe a drop in the difficulty by a half-notch or so, but those quibbles aside, the fact remains that Contra  is great at being a Contra game. There is no pretense here about the game being anything but an intensely difficult shooter, as well as a great piece of fan service, and it delivers on that promise. Contra fans and shooter fans in general would do well to pick this one up.
Free to download Contra 9game.

2014年9月23日星期二

TRANSFORMERS AGE OF EXTINCTION Review

Transformers: Age of Extinction,the movie sucks but the game seems great!
No matter how you feel about Michael Bay’s take on the franchise, its hard for anyone with an even remotely geeky bent to not have at least a little soft spot for the Transformers. So whenever a new Transformers-related game rolls in, there’s always that small spark of hope that it’ll turn out more like High Moon Studios’ excellent 2010 console release Transformers: War for Cybertron and less like, well, pretty much every other Transformers game in the history of ever. [Editor's Note: Oh you did NOT just forsake Fall of Cybertron and the one for the PlayStation 2 based on Armada!]

Transformers: Age of Extinction.That’s not to say that I’m expecting a full console-style experience from a free-to-play iOS release, mind you. That would be a grossly unfair burden to shoulder Transformers: Age of Extinction with. I’m speaking more to just the general level of quality, fun, and fan service that one would hope for. And while I’m not saying that it totally falls short in all these categories, it doesn’t really quite reach them either.
Age of Extinction is a runner (or occasionally, a ‘roller’ – you know, for those times your character has wheels) where your Autobot of choice goes lumbering along various stretches of open road, shooting and slicing at enemy bots along the way. Defeated enemies will drop Energon cubes, which serve as one of several different currencies used to do things like purchase new Autobots, purchase boxes of random equipment, and upgrade said purchased bots and equipment.
Each level has three different goals (usually variants of “score/kill/collect X number of points/enemies/Energon cubes”) which makes a certain level of replay essentially mandatory, as each goal scores one star on a level. Stars are used to unlock some of the characters and gaining all three stars flips the Decepticon logo on the map over to Autobot red.

Transformers: Age of Extinction .The biggest downside to Age of Extinction is the repetitious grind of it all. Sure most runners are somewhat repetitive by nature, but usually they have some manner of inherent addictiveness in their design that players don’t even notice that they’ve been at it for an hour straight. Here, time-gated energy recharges needed to start a level breaks that flow and, even if it didn’t, the gameplay is about as dry as the desert highway you initially find yourself on. Giant robots, plodding gracelessly along, blasting at distant enemies just loses its shine very quickly without any serious variations to the core formula. Sure, there are the occasional boss fights, but fighting them is pretty similar to fighting every other enemy – they just have a longer life bar. Also, you lack much reason to actually transform into your vehicle alt-mode, save for missions with “melee kill X enemies” conditions, as reverting from vehicle to robot form happens with a speed-flourished weapon attack at the end and it saves you a bit of time from having to slowly trudge toward distant foes.
Compared to other recent free movie tie-in games, Transformers: Age of Extinction is far from the worst (I think that honor still goes to Godzilla: Strike Zone) but it’s not especially impressive, either. Still, the game has a 100% lack of Shia LaBeouf, which I think we can all probably agree is a good thing.
I recommend the latest version of  TRANSFORMERS AGE OF EXTINCTION.








2014年9月22日星期一

Vector game review:Run and embrace freedom

Why is the android game Vector so popular?
Adults always feel tired about their life.Therefore,some of those become addicted to android game to release their pressure.Now,let me recommend you a relaxing game Vector.
The desire for freedom is common in stories in which control and oppression are law. In Vector, you play as a man in an Orwellian dystopia, no longer able to bend to the will of his masters. He casts aside his mind-control device, and apparently his shirt, and leaps from his skyscraper prison, sprinting across rooftops toward the distant horizon.
Vector is a celebration of artistic freestyle running, where you are awarded for pulling off parkour tricks such as barrel-rolling over edges or spinning through the air over office desks. This free-running platformer relies on expert timing to vault over--or slide under--obstacles, leap into the air, and wall jump, all the while being chased by a hunter displaying similar athletic prowess. The characters are stark black silhouettes that stand out cleanly against the gorgeously rendered urban backgrounds.
Vector's protagonist and his pursuer are beautifully animated and demonstrate realistic grace as they nimbly vault over objects. The goal of the game is to navigate each stage to a safe zone, before your pursuer catches up. The game is brimming with exciting moments. Your pursuer creates an inherent and constant sense of danger as you move through a stage. Leaping off high-rises into the air as doves dart out of your way like in a scene from a John Woo film, all to the rhythm of a pulse-pounding soundtrack, is an adrenaline-charged thrill.
Hitting an action key at the wrong time yields dire consequences. Mistiming can cause a momentary disruption in pace, forcing you to stumble and slow down as you struggle to regain footing, allowing your burly pursuer the opportunity to close the gap. As the hunter draws near, the camera zooms in, and deadly electricity arcs from his gauntlets, vigorously increasing the tension. In these moments, the game demands all of your focus, because one false move means the end of your shirtless dash to freedom. You get a rush of relief and satisfaction upon reaching the goal when death is so near, and seeing the exasperation on the hunter's face as the door that seals your safety slams down makes your victory all the sweeter.
Your performance in a stage is rewarded in stars. Surviving until the end earns you one star, but to gather all three, you must perform every trick in the stage as well as collect all the floating bonus cubes scattered across the level. Stars and the occasional coin grant in-game currency you can exchange for tricks, which can be purchased just before the level starts. Also available for purchase in the in-game store is the force blaster, which temporarily stops the hunter, giving you some much-needed breathing room. But even with the weapon, it's still all on you to maneuver through the stage with expert precision in order to nab that three-star rating. One major slipup, and it's back to the start minus one potentially life-saving item. You can also buy clothing items such as a hat or a scarf, if you're into accessorizing. Later stages branch out into multiple paths. While all given paths eventually lead you to safety, only one includes every trick and bonus. Practice and exploration are highly encouraged, and it may take multiple replays to discover and master the best route.
The game is short, and can be completed in around three hours. However, there are plenty of reasons to jump back into Vector. Levels generally take only minutes to finish, making quick visits to nab stars during breaks appealing. Collecting stars unlocks difficult bonus missions that test your parkour skills to the limit. To progress through the stages, you need to collect stars to unlock two of the game's main sections. The number of stars necessary to unlock these areas is high, meaning you need to purchase many tricks and master multiple stages just to proceed. In time, earning the necessary stars to increase currency and purchase moves becomes a slow grind. Mistakes get frustrating, and the game soon has you pounding away at the restart key, sometimes even moments after starting a stage. But when everything goes right, Vector is a fast-paced joyride that earns your attention.
Free to download Vector!

2014年9月19日星期五

Real Racing 3 review:A amazing racing game

At a time when the gaming world is finally comfortable with the idea of a triple-A mobile game, Real Racing 3 download should have been a triumphant affirmation of a point made convincingly enough by the first game in the series. Instead, it's been strangled by the tentacles of gaming's next unconquerable: free-to-play.
If games like Dota and Tribes are the warm, welcoming faces of free-to-play, then Real Racing 3 is the grotesque polar opposite, the snarling grinch that's the embodiment of every sceptic's worst nightmare. It's cynical, it's nasty and it's hard-wired into the very fabric of the game, making it totally unavoidable.
There's an in-game economy comprised of credits and the harder-to-come-by gold, which would be fair enough if the economy wasn't so horrendously lopsided in EA's favour. Every part of Real Racing's make-up away from the track is a transaction where you're on the rough end of the deal.
Come the end of the race you're handed with a repair bill that must be seen to if you want your car back at optimal performance. So you drive as clean a race as possible, right? Fat chance - Real Racing 3 boasts grids full of mindless Maldonados who think nothing of running you into walls or parking inexplicably on apexes. In any other game a 20-car field would be something to celebrate - here it feels like another way to skim your wallet, each driver acting like they're on a commission for those costly repairs.
You're not even safe if you've driven a clean race, as each and every car is susceptible to everyday wear and tear that must be seen to in a service station. And it's here that the game's time-limitation mechanic is most rigorously enforced. If you need an oil change, or are after a new set of boots for your car, expect to be kept waiting for 30 minutes - unless, of course, you want to part with some in-game gold or a little of your own cash.
And you're not even safe if you've paid for your car and ploughed money into the game. Car packs are available for £13.99, allowing you access to a handful of cars and a selection of associated races, but they're still subject to the grim mechanics found elsewhere. I've spent a handful of hours grinding in Real Racing 3 and poured £20 of cash into its bleak economy, and all I'm left with is four cars in a repair shop and just enough spare change for a Ford Focus and a couple of minor upgrades.
There's a good game somewhere within Real Racing 3 - and there are plenty of free-to-play games that prove this model can work successfully while respecting the player. Firemonkeys, and perhaps more pertinently EA, have got that balance horribly, horribly wrong, to an extent where the business model becomes the game - with gut-wrenching results.
Let's finish with a little maths. You notice the car you've just bought in a £13.99 pack is suspiciously slow in races, so you want to acquire the first of three engine upgrades that costs 44,000 credits. If you get 3500 credits for winning a race after getting tail-ended just once by another car, get handed a 2855 credit repair bill for the damage and then have to pay another 500 credits to get the oil changed - a job that takes 20 minutes to do, unless you want to hand over a little more cash - what's the final number?

2014年9月18日星期四

The instruction of Gunship Battle in detail

Gunship Battle download,a game with simple control and impressive graphics,has won many players’ hearts.Now,Let’s find out why it’s so popular!
Using the on-screen keypad, your can move your chopper back and forth, call in support and fire your weapons. The game relies on your device's gyro to turn, raise/lower the altitude, and control your chopper's direction. This should be a very accurate and smooth control but for some reason, controlling the chopper in my Nexus 7 (2nd Gen) tablet is pretty wobbly. The camera is shaky even when I'm not moving my tablet and it quickly stressed out my eyesight, not to mention making targeting of enemies quite tedious as you always need to make minute adjustments while firing at targets. Doing this on stationary targets are quite challenging and the ordeal is even more harder on moving targets. I haven't tried the game on other smaller devices (smartphones) and it could just be my hands or my device but the experience could've been better if the camera is stable especially when you need to land accurate shots and strafing runs in the middle of battle.
The game doesn't have any multiplayer aspect though your can connect online to compare your rankings with other players. Connecting online is not required to enjoy the full features of the game. While online, you can purchase gold and you can also back up/ retrieve your game data on the game server. The game doesn't seem to have any distracting ads as well (unless your device is online) but in case you need your device to be always on and you don't want to see these ads, purchasing Gold will remove these distractions permanently.
The game's visuals is impressive. The individual helicopter models, landscape, and enemy units! and structures are quite detailed as well. The visual effects like weapon fire, explosions, etc blends well with the action. Players may encounter some occassional "hiccups" or split-second lags though the player's device model and its resources may be a considerable factor as well. The game's audio is also perfect. The sound effects helps immerse players in the action that's happening on screen.
Gunship Battle is very promising, sporting simple and responsive controls, impressive graphics, and engaging gameplay. However, discouraging grinding by restricting players' progress through reward reduction for completing previously completed missions will become a major hurdle to most players. This restriction in addition to the ludicrous prices of equipment and (reliable) new choppers can severely hamper player progress (and enjoyment) as enemies get tougher and missions harder as they go by. This clearly displays the gap between free players and players who can spend real money to get around the game's unnecessary challenges. As this is quite common for developers who follow the free-to-play infrastructure to rely on microtransactions to gain revenue for their "free" games, having some balance between providing the majority of the target player audience reasonable challenges to progress and simply placing hurdles for them should be considered, considering the Free-to-Play market offers a lot of options.
Overall, Gunship Battle is quite an engaging and enjoyable game up until to an extent. Good air combat simulators that boasts impressive audio, visuals, and gameplay are quite uncommon for mobile devices. Fans of the genre should try this game and it's up to them to decide whether it's worth spending money for.

2014年9月17日星期三

Detailed introduction of GTA Vice city

Weapons are not the most important things!
While there are a lot more weapons in GTA Vice City, the available arsenal hasn't really changed that much overall.
You'll also do a bit of flying in Vice City. After moving through a few major plot points, you'll open up the west half of Vice City, which is locked away at the start due to hurricane warnings. After that, you'll encounter missions that let you fly a seaplane around the city. You'll also find a few different helicopters here and there. Flying around the city is pretty impressive, and it showcases the game's engine quite well--you can see for miles when you're up in the sky. While some of the city's skyscrapers are too high to get on top of, you can land the choppers on most of the game's buildings. Expect to find a few of the game's hidden items stashed away in these sorts of difficult-to-reach areas.
A few new player actions have been added to the game as well. Pressing L3 will lock Tommy in a crouched position. This lets you take cover behind objects and improves your shooting accuracy. You can also dive out of moving vehicles, which handy for ditching cars or bikes into the ocean, escaping a burning vehicle, or just ramming empty cars into other cars for kicks. Like wrecking a motorcycle, bailing out of a car causes a little bit of bodily harm. You can also enter certain buildings now. While the interior settings are few in number and mostly extraneous, they look great and are used to effectively create a city that's even more realistic than GTAIII's Liberty City. You'll be able to go into your hotel and run all the way upstairs to your room. You can also enter a nightclub, a strip club, the Vice City mall, and a handful of other buildings. There are load times associated with entering certain buildings, but they're pretty brief.
Many of the game's story missions are more involved than those of GTAIII. GTAIII had a lot of missions in which you needed to get something or take someone somewhere and then return for your reward. You will find those sorts of missions in Vice City, but most of the new game's missions are multiple-part affairs that involve more than just moving from point A to point B and then back to point A. Some of these parts are simple extensions, such as maybe having to visit a respray shop after pulling a job. However, other missions are more involved and require the use of more-advanced tactics. For instance, one mission requires you to plant a bomb inside a mall that is swarming with cops. To do so, you'll first have to get a little heat chasing after you. You'll then lead the cops into a garage, where you'll ambush them and take one of their uniforms so you can pose as a cop, which makes getting into the heavily guarded mall possible. Once you've taken care of business at the mall, you'll then have to escape and get all the way back to your hideout.

2014年9月16日星期二

Detailed strategy about Subway surfer

The top android games are those which can be played easily in a short time for people spending their nap time.And Subway surfer is one of those game.
An easy way to describe Subway Surfers is as yet another version of an endless runner that plays just like Temple Run, but with some major twists that actually make the game a much more entertaining experience in many ways.
The core of the game has you running along a set of subway tracks for as long as you can away from the screen, collecting coins and other power-ups on the path ahead while avoiding a series of obstacles like actual trains, light posts, wooden barricades, tunnels and more. You’ll be able swipe your finger left or right on the screen to make your character switch between one of the three vertical tracks, but you’ll always keep moving forward. Consistently awesome controls bolster this.
Adding variety to the formula are power-ups that can be collected to improve your score. The Jetpack and Coin Magnet help earn you a ton of coins (the former allows you to launch above the train tracks entirely in a mad-dash to grab coins), while the Sneakers and Multiplier (temporary boosts that increase your running speed or score) barely earn you any additional coins and will likely put you in harm’s way in attempting to collect them. You can also complete a series of missions that reward you with even more coins along the way.
Any of these power-ups, along with a few additional one-time use items like the hoverboard, can be upgraded with the coins you collect while playing. Yes, you can purchase coins if you want, but you earn them at a fairly rapid clip on your own so it’s not necessary to buy anything with real money if you don’t want to. Being given the option to spend real cash or not on coins is a great bonus, but is a precedent that should be the model by now on iOS.
While Surfers already has its entertainment value going for it, it’s also technically great. The characters have a cute look to them, the environments are colorful and bright, and the animation is fluid without any noticeable hitches.
This isn’t innovative or the first of its kind, but Surfers does expand and evolve what we’ve come to know as the endless runner. Sure, you might think you’re done with these types of games, but reconsidering with a dose of Subway Surfers wouldn’t be a waste of your time.

2014年9月11日星期四

Modern Combat 5:Blackout review:Star in game industry!

For most folks multiplayer will be the meat and potatoes of the game. In addition to the handful of multiplayer missions in each chapter, there are all of the traditional game modes you'd expect, like capture the flag, free-for-all, VIP, and team battle. There are also familiar killstreak rewards, such as spy drones, sentry turrets, and air strikes. The most welcome addition on the multiplayer front is squads. These are as close as you're going to get to clans.

A special Squad Battle mode issues a call to arms for any of your fellow squadmates that happen to be online to take on rival squads that are also in-game. Taking on these match types during limited-time events offers up a ton of rewards. There's also voice chat enabled, for those that really want to get coordinated. Keep in mind that your notification tray may get full up with a ping every time one of your squadmates is ready to play a group match. Though the pool of players online at any given time for multiplayer was small (since we were in pre-launch), the competition was very stiff. This is pretty standard for most first-person shooters; if you're going to go online, you better have thick skin and expect to lose often.

In addition to earning experience points and levelling up as a whole character, every weapon and weapon class has its own progression . As you play Moderen Combat5:Blackout more with a particular gun, you unlock new attachments for it. The attachments don't cost anything, you just swap them in and out when you get access. Most attachments, particularly extended magazines and foregrips, are straight upgrades with little incentive to pick anything other than the most recently unlocked one. That's too bad, because it's fun figuring out which tradeoffs to make.

There's no currency of any kind, and that means no early access to unlockables, but it does mean that those that simply pour time into the game will naturally have a leg up on you since they'll be better geared (as opposed to simply having more tactical options). Playing Modern Combat 5:Blackout with a gun will also make progress towards unlocking new weapons of its type, like assault rifles, submachineguns, pistols, sniper rifles, grenade launchers, and shotguns.


There are four character classes all told, which are unlocked in your first 10 experience levels. Every level you gain affords you with skill points that you can put into a linear progression of talents in any given class. Many of those skills can be upgraded to a second rank for added specialization, and most of them are available in multiplayer only. The recon class uses SMGs and focuses on speed, visibility, and surprise. Their top tier skill shows all enemies within 15 meters on radar in multiplayer, regardless of whether or not they're shooting.

2014年9月10日星期三

Earn to die Review:Challenged game with so much fun

Flightless birds and spaceward-bound rodents may make for cute and heartfelt inspirations for repeatedly launching them towards their ultimate goal, but there has always been an element missing from the experience - a sense of skill. Earn to Die by Toffee Games and Not Doppler fleshes out the short, but uniquely fun Flash game title, pitting you against the ever-ready threat of zombies, but for once your progress will also be bound to your skills as a driver.
In games of this sort the 'victory' state is more often a matter of time than effort; this is why you'll often find achievements tied to 'how long' it takes to finish in an attempt to inspire players to think creatively or pilot with skill. Earn to Die still retains the idea of trying to finish the game as quickly as possible, but brute force can only get you so far as the rolling hills you navigate are filled with tenuous wooden, metal and brick constructions (as well as hordes of zombies) to slow you down; hit them at the right angle and you'll sail through - miss... and you'll soon be restarting once again.
One thing Earn to Die download absolutely nails is the sense of progression, be it the way in which you're almost always able to buy something meaningful after an attempt, to the different way each vehicle feels, and even multiple unlockable stages themselves. There's a sort of pattern to the initial progress through the game: Upgrade your current vehicle to maximum; earn enough for the next vehicle; upgrade it just enough to move on; rinse-repeat.
You'd think this would get tiresome very quickly, but each stage keeps throwing just enough challenges at you to tempt you to try one more time. It also helps that each zombie and building you strike, shoot, crush, or blow up does so with a satisfying squelch and crunch to feed that inner anarchist.
Just before this rigmarole runs out of addictive appeal you're done and you'll have unlocked the free-play mode and Championship mode. While the first mode provides players with a mindless distraction, the second pits you against players around the world to construct the best vehicle from a limited cash-pool in order to beat the stage as fast as possible. It's an ingenious addition to the genre that makes good use of the player's skill in driving and planning.
Earn to Die doesn't revolutionize the genre so much as it creates a high-standard for other developers to shoot for. If you're after something that mixes mindless violence with a dash of driving skill, this is for you.

2014年9月5日星期五

Moto Racing review:Fulfill your Moto hero dream!

Many people had a moto hero dream.Now,you can experience moto hero by playing this Moto Racing free.
Of course, being a jet ski game, almost all the action takes place on the water, usually off-coast. The simple visuals sometimes provide a pretty backdrop with a beach or seaside locale, while some appear a little more rugged, like a jungle. The waves also differ depending on the stage; some stages have calm, almost flat waters, making navigation easy, but most stages have regular waves which, unfortunately, rather than being used to help make cool stunts or giving momentum-based speed boosts, too often feel repetitive and impeding to the race. Starting off slow while bobbing about on waves makes acceleration difficult to achieve at times, especially with the game's simple physics. This is even worse when the usually optional "storm mode" is activated, an option for Quick Races that makes the waves even more hectic and dark, meaning much more bobbing about and a lot less actual racing. This is perhaps a mode for the curious or the completionist more than anything... and likely a laugh in busy multiplayer. The waves can give a bit of air, perhaps offering a bit of soaring after a well-aimed boost, but unfortunately stunts off waves are a no-no, no matter how high players jump from them. Luckily, these repetitive waves are the worst factor that Moto Racing has to speak of, and they're not even that bad.
Speaking of multiplayer, Moto Racing offers download play multiplayer for up to six players, which is very generous for a download title. Racing with friends can be fun, particularly when competing over those tight corners or ramp bonuses, and there's something amusing about seeing a friend's jet ski fly into the distance as they went off a ramp a bit too high. Therein also lies one of the game's subtle challenges: if the pro player happens to want to find a way to dominate the variety of tracks in the game, perhaps the unlockable jet skis will prove even more interesting. The more difficult to navigate a course is, the riskier it is to use a very fast jet ski that can speed right past those crucial turns. What initially looked like a nice raise in stats may hinder speed demon players, adding a potential interesting element of strategy to picking the right speed jet ski for the right stage.
Of course, it's summer, so maybe, despite the risk of going off-course, going all out and getting some crazy air while turboing over a ramp sounds like fun anyway!

2014年9月4日星期四

Rail Rush review:A game which threatens Temple Run

As everyone knows,Temple Run has swept the game industry.However,Temple Run is faced with a potential enemy-Rail Rush.
The sixth locale is the game’s “secret”area, and one of its best features:  the daring and observant adventurer may notice the tracks sometimes veer off into a subtly glowing wall.  Taking this path (often hidden behind one last-minute obstacle) will lead you to a lava pit offshoot.  This dream factory features 200 meters of uninterrupted track, with nothing but gold nuggets and jewels on either side; a worthy reward for anyone with the focus and skills to reach it, as well as an easy way to save up for more useful purchases.
Of course, not everything is warm and fuzzy like the lava pit.  Rail Rush download suffers from a significant difficulty imbalance: the first 500 meters of track offer no challenge other than staying awake, while 2,000+ meters is a panic-inducing ride from hell.  On my best run, I hit 2,612 meters and immediately had a heart attack.  Although you can bypass the 500 meter snoozefest with expendable items like the TNT stick, there’s no solution for the insane difficulty jump at 2,000 meters except good old fashioned practice.  The missions are also a wasted potential, as most require activities that will be completed automatically through enough play (turn the game on 10 times, or tilt right for 4500 meters), or even force you to purchase items you might not otherwise (with in-game currency).
These issues, however, are ultimately minor when pitted against the sheer fun of the game itself.  Rail Rush is a blast to play, and the first endless runner that has threatened Temple Run‘s placement in my favorite games folder.  The winner?  I’ll let the evil monkeys and giant spiders battle it out; I’m too busy playing.
It takes a long time to see whether Rail Rush will be the shining star.Let’s see!

2014年9月2日星期二

Get challenged in Temple Run: Oz

Temple Run: Oz isn’t just the second spin-off of the Temple Run series, it’s the second to boast a Disney tie-in. Based on Disney’s upcoming Oz the Great and Powerful, the latest game in the series trades in Brave heroine Merida’s arrows for the wonderful wizard’s hot air balloons. Are yellow bricks and James Franco’s digital backside enough to warrant another run, or is this game a flying monkey to get off your back?
In spite of being based on one of the most beloved film franchises of all time, Temple Run: Oz features no exposition or dialogue whatsoever. Gameplay has taken the “if it ain’t broke, don’t fix it” approach. Swiping left or right turns, swiping up or down jumps or slides respectively, and tapping the screen activates power-ups. Relentlessly pursued by the flying monkeys, you’ll navigate the obstacles in your path ad nauseum until your brain lapses or the ever-increasing speed outpaces your fingers. The most obvious additions are the jaunts in your trusty hot air balloon. These flights of fancy are subdued and relaxing, starkly contrasting the breakneck pace of your ground game. In function, these rides are reminiscent of the secret cloud areas in Super Mario Bros. 3.
The latest Temple Run makes use of the same challenge system that was so successful in games like Jetpack Joyride and Punch Quest. Completing these challenges are the game’s real hook, and the moment their difficulty puts too much time between the dopamine hits is the moment you’ll stop playing.
Temple Run: Oz only features two areas, and as you continue on your yellow brick treadmill, you’ll endlessly alternate between them. Somehow this back and forth is worse than being allotted a single environ, though to be fair the game’s menu has placeholders for future locales. The best thing about Oz compared to Temple Run 2 is that its initial area, Whimsie Woods, is enjoyable to run through. It’s a bummer then that the Dark Woods, the game’s second zone, is atmospherically quite oppressive.
Temple Run 2 was maligned in some circles for its microtransactions, and that system is intact here. There’s nothing you can’t achieve with enough running, but busting out the real world wallet is certainly a shortcut to a more capable character. More egregious, there’s always a metaphorical open palm to be greased offering to pull you from the jaws of defeat.
What Temple Run: Oz free really has going against it is that it’s more of exactly the same. The tried and true formula has already been done by three other games in the franchise and numerous clones and copycats. Personally, I also prefer my endless runners in 2D, both aesthetically and in terms of gameplay. The subtlety of Canabalt or the overflowing awesomeness of Runner2 surpass Oz’s 3D graphics, even if those 3D graphics are very good for a game on a phone.
Temple Run: Oz is just as good as Temple Run 2, but Temple Run 2 is free. Even if this is your first sprint with the series, you may as well get the entry you don’t have to pay for.

Temple Run: Oz,An awesome game of Temple Run series


How many times can a developer re-make a game before they start getting diminishing returns? The answer when it comes to the Temple Run series seems to be only once. We loved the original Temple Run, but couldn’t get too excited about the Brave movie spin-off, which was just as good, but didn’t add anything significant to the core gameplay. Developer Imangi Studios has done it again with Temple Run: Oz. It’s essentially the same game as the excellent Temple Run 2, but with new graphics based on the movie Oz the Great and Powerful.

This is not an awful thing by any stretch of the imagination. Because they’ve changed almost nothing from Temple Run 2, the core gameplay of Temple Run: Oz is a whole lot of fun. You run endlessly onward, swiping to jump, turn, and slide, and tilting to collect coins and avoid obstacles like pits and rock mounds. In the game’s store, you can spend your coins and gems on power-ups, utilities, and abilities. Temple Run 2 looked incredible, and Temple Run: Oz looks every bit as amazing, with the yellow brick road, flying baboons, and hot-air balloon from the movie. Playing this game is a huge thrill.

But Temple Run 2 is a free download, while Temple Run: Oz download costs a buck. A dollar isn’t much, but when you can get nearly the same experience for free in Temple Run 2, why bother downloading the movie tie-in? Our advice is to play Temple Run 2 first. If you love it and want to play in the world of Oz, grab up Temple Run: Oz. Just don’t expect to find much new.

The reason why the mobile game Angry Birds so popular

Angry Birds has hit the app store since it released.Players from all over the world has addicted to it.Now,let me make some explanation on why Angry Bird is so hot.
Angry Birds has fulfilled player’s achievement through playing process.Players get points,destroy stuff and be entertained.
Seeing the screen is important in Angry Birds. As the bundles of feathers go flying, they track their arc through the air. This is useful when planning your next shot and trying to take out that next wooden support. When I first started, I only had red birds to launch through the air. These guys just fly over and knock down stuff. Eventually, you unlock different birds with special skills. Tap X while the blue bird is in flight and it splits into three -- each with its own trajectory. Tap X while the yellow bird is in motion and the little guy shoots out like a torpedo to smash through the structure.
Mastering these techniques is crucial to completing Angry Birds 9game. Each level has a three-star ranking system. If you're looking to get those perfect stats, you'll need to try and try again to take down the pigs with as few birds as possible. Doing well also unlocks Golden Eggs, hidden bonuses for rocking the game's socks.
All of that is fun. Trying to figure out how to get a pig encased in concrete or cause a glass block to fall on the swine are good times. As the levels are not that involved, Angry Birds is the perfect game for me to fool with while watching TV, and seeing as how the levels aren't that long, I was never pissed when I ran out of birds and had just one piggy left on the screen; I knew I could jump back in, rework my strategy, and get the victory.
But like I said earlier, there are a couple issues here. For starters, Angry Birds doesn't look that good. It's a Mini and there isn't a lot going on visually (although everything has physics to it). Keeping the framerate solid and the graphics sharp shouldn't be issues, but they are. Sometimes my bird would collide with a structure, and the game would start to stutter and slowdown. Other times, the borders around the birds and objects would get jagged.
There's no denying that Angry Birds is fun, but it could use polish -- such as sharper visuals, a better price and smoother action. It's one of those games I could play for a few hours on a plane or obsess over on my couch.